twine 2 sugarcube array

Gets or sets the track's repeating playback state (default: false). Renders the message prefixed with the name of the macro and returns false. As you can see, Harlowe creates a deep copy/clone of its non-primitive data types each time they're modified. Furthermore, it is no longer instantiated into the legacy state objectwhich still exists, so legacy code will continue to work. Creates a link that navigates forward to a previously visited passage. Note: . Warning: Saving the story records the story's state up until the last moment that was created. Returns whether the track is loading data. When used to set the mute state, returns a reference to the current AudioTrack instance for chaining. The DOM ID of the passage, created from the slugified passage title. Equivalent to wrapping the entire passage in a <> macro. Tip: Release Notes for v2 | SugarCube - Motoslave.net Valid values are boolean true, which simply causes the passages' titles to be used, an object, which maps passages' titles to their descriptions, or a function, which should return the passages' description. Sets story $variables and temporary _variables based on the given expression. prerender tasks have been deprecated and should no longer be used. Returns a reference to the UIBar object for chaining. Normally, there will be only one such passage per turn, however, during passage navigation there may briefly be twothe incoming (a.k.a. Block widgets may access the contents they enclose via the _contents special variable. Specific elements can be accessed in an array by following its variable name with a pair of brackets containing the index to check. Passage names have passage- prepended to their converted forms and are converted both into IDs and classes depending on how the passage is usedan ID for the active passage, classes for included (via <>) passages. Universal Inventory System (UInv) for Twine 2/SugarCube 2 This setting is only used to set the version property of saves. The audio subsystem that supports the audio macros comes with some built-in limitations and it is strongly recommended that you familiarize yourself with them. Non-generic object types (a.k.a. This macro has been deprecated and should no longer be used. [Tutorial] - [HTML] - How To Debug(Or Cheat) Twine{SugarCube - F95zone Note: The (execution) context object of the macro's parent, or null if the macro has no parent. Returns a callback function that wraps the specified callback functions to provide access to the variable shadowing system used by the <> macro. Note: The story metadata, like saves, is tied to the specific story it was generated with. Returns the value associated with the specified key from the story metadata store. Like in Harlowe, some SugarCube macros accept expressions and others accept discreet arguments. Concatenates one or more unique members to the end of the base array and returns the result as a new array. The exactly equivalent call is: .flat(Infinity). Twine 2: User Input in SugarCube Twine 2: Using Images in SugarCube Twine 2: Using Functions as Macros in Snowman Twine 2: Creating a Dungeon Crawler Part 1 Twine 2: Creating a Dungeon Crawler Part 2 Twine 2: Creating a Dating Sim Twine 2: Re-creating Candy Box Twine 2: Inventory Systems Twine 2: Murder Hill House Mystery Part 1 Starts playback of the playlist and fades the currently playing track between the specified starting and destination volume levels over the specified number of seconds. If you're simply looking to download ready-to-use localizations, see SugarCube's website (under Downloads > Localizations). The function is invoked each time the .processText() method is called. Returns the title of the passage associated with the active (present) moment. The core audio subsystem and backend for the audio macros. Returns whether the slot saves are available and ready. Returns whether an audio group with the given group ID exists. Toggles classes on the selected element(s)i.e., adding them if they don't exist, removing them if they do. Note: Harlowe is the default style for Twine 2.0 and uses a syntax that is different than Sugarcube. To avoid this problem, it's suggested that you use the separate argument form of the <> macro in Twine2as shown above. This method has been deprecated and should no longer be used. In general, look to the .random() method instead. The maximum number of loop iterations in the conditional forms is not unlimited by default, however, it is configurable. Returns a reference to the current AudioRunner instance for chaining. Whenever your story is first started or, for any reason, restartede.g., the browser window/tab was refreshed/reloadedit undergoes its startup sequence. May be called either with the passage name or with a link markup. All changes within this version are breaking changes that you must address immediately. Makes the target element(s) WAI-ARIA-compatible clickablesmeaning that various accessibility attributes are set and, in addition to mouse clicks, enter/return and spacebar key presses also activate them. Returns a timestamp representing the last time Engine.play() was called. See <> for more information. As with <> and <