ffxi drk gear guide 2019

Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. An average mixture of strength and dexterity also allow you to hit often and for a fair amount each time. This is a huge boost to accuracy for a low level character. But it's easy to find out what people think about it .. it's a glorified skillchain machine. LOL @ the colibri on Redemption. desired GCD speed is perfectly adequate. Sylph.Brahmsz . Contents 1 Notes 2 Dark Knight Equipment Chart Notes This At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. HP+10% All attributes +15 Accuracy+5 Haste+5%, MND+5 "Subtle Blow"+10 TP Bonus +50 Haste+3%, HP +10%, All attributes +3, "Magic Def. Dark Knight abilities generate a lot of hate when used. Scythes and Great Swords two arent the only weapons Dark Knight can do well with. The spell only lasts 1 minute, so it can be frustrating to use, but when timed correctly is exceptionally rewarding. When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. Imagine seeing that with a Kraken Club that hits its target 2-8 times per attack. On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. Tredecim Scythe - This scythe is bad..currently. They can also use some crossbows. Scythes are split into two types: Zaghnal and Scythe. TP sets should be able to work with /WAR as well. Times that by 8. ill have it 99 tonight then its browsing through crap ton of gear i have to see what i can use on it lol. You can only get this quest once you are Lv.30 or higher. higher for maximum value on both substats. There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Busy at the moment, maybe tomorrow afternoon. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. Increases effect duration by 1 second. From 20-30 this sub will offer you a small Accuracy Bonus (+10) as well as Sharpshot that increases your ranged accuracy for spamming crossbow bolts which you should be doing at that level. Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru To make up for the lack of Skill Speed on gear, this set replaces ten Direct This set replaces five Direct Hit X materia with Skill Speed in order to These levels are both quite nice and really bad for Dark Knights. Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. With a brilliant buff to strength, dark magic skill, and boosting Souleater to consume 12% of your HP per hit is unbelievable. You can replace any Direct Hit meld with Skill Speed in any slot that won't Notable Weaponskills: Spinning Slash (DRK level 66), Ground Strike (DRK level 72). Privacy Policy. JavaScript is disabled. FINAL On the side of good news, though, these levels are when you get some of your most awesome spells and weapon skills. Speaking of Souleater, the next piece is your AF headpiece. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. Good guide. There's so much useful info in hereespecially for new players. The DPS requirement for the encounter is much easier to The guide is basically my attempt to make the information easier to digest and locate with convenience and also serves as a self-reflection of what I've learned in the past 1-2months. Dark Knight a.k.a. The only downside is that it doubles your recasting time for all spells, so turn it off before using any spell. If you can't get an item with Fire Resist, equip whatever your best item is from the MDT set. concerned about absolutely maximizing their damage. Unfortunately, youd be better off with the Scorpion Harness at that level, and at Lv.59, you'll be wearing the Haubergeon body piece. Ground Strike is very fearsome at 300% TP and with the Thief subjob, in fact both of the principle weaponskills of Great Sword stack with Sneak Attack fearsomely. . Next are your AF hands, which are pretty decent. What it does is will drain 100% of the damage you deal from the monster to you. This set loses about 1.5% DPS compared to the 2.50 and 2.45 sets, and is You can check your stats under an Physical Defense Bonus. Except now you can absorb the targets TP every minute. requirement for the encounter is much easier to meet currently than on release You do not have the skill ranks that Warrior does to make this viable. I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. It also allows you to upgrade your relic armor to +1 versions which gives additional dark magic skill and stats. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. reach the desired threshold. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Last Resort Recast - This lowers Last Resort's recast down to 4:10 with max merits, which sounds great, more Last Resort who could be mad at that. Is an extremely useful and underrated support job. This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. Having some trouble with my Entropy set atm. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. Replacing the using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD Two items, Very high DMG leads to high individual hit damage, Scythes are generally very easily-accessible; top-end ones tend not to be difficult to get or rare/ex (the exception being the. If x-hit was your focus for armadaberk for TP body, what about embrava set? DRK fills additional roles in an auxiliary fashion such as: An off-tank (with some finagling as a main tank); Recomended: 5 Desperate Blows, 1 Dark Seal, 4 Diabolic Eye. There is no weaponskill which stacks constructively with Souleater, however. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. Gaude1 . The biggest reason for this is the ability Hasso, which is a 100% uptime +10% Haste, +10 Accuracy, and +5 Strength. However, there may be differing opinions than those expressed in a guide. It's also very useful as a support job for Red Mage in end-game scenarios with Stun. Whatever you do, dont use your Chaosbringer weapon that you get from finishing Dark Knight. Thief is not a good sub job in my opinion, and I put it here purely to talk about why you shouldn't use this. A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. TEA syncs to ilvl 475, and synced gear must be item level 595 or higher for optimum efficiency. As with the 2.50 set, you can run a slightly faster speed for comfort at the Per attack, you can deal up to about 1600 damage. You can check your stats under an item level 475 un-augmented version with one Critical Hit and one Skill Speed meld. While it should still perform within a couple The true use for these spells is on things you can't melee, you can enfeeble a really powerful enemies INT so your Blms can have more accurate nukes, or VIT so your Rngs can hit harder, and so on. but can be done on any other slots that won't overcap on the chosen substat as a Youre going to be sitting there, among 15-20 other damage-dealers, seeking with no luck. efficiency. Currently Maintained DPS Spreadsheets: Asura.Chiaia: 2: . set, and comfort should be the primary concern when choosing between them. Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. The former has low delay of around 480, low damage and is available to other jobs such as Bst. item level 375 sync by queuing into Sigmascape V2.0 (Savage) with the He will then send you to a Galka named Mighty Fist in the Darksteel Forge. re-allocating stats on the relic to switch between them. This is the best sub job for all levels of zerging because the haste only gets better the more you have, and in zerg situations you are at very high haste levels to begin with. Believe it or not, this sub actually starts to work around Lv.30. If not all the way to Lv.75, then at least to Lv.50 or so. Souleater Recast - Lowers the recast of Souleater by a minute, putting it at 5:00 with full merits. Kind of new to DRK, but really enjoying it so far. This scythe is just super easy, super good, and not beatable by current Eden scythes not named Apocalypse. haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. indicated by red text in the melding menu. Personally I want to keep as much offensive pressure as I can in my PDT set so I just choose to swap in specifically PDT pieces. one Direct Hit IX each replaced with Determination. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. Replacing the Honorable mention for Raetic Algol if you can find one on AH. There's a lot of accuracy gear to play with in this set. I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. I don't care about parse, I care more about right equipset to use when I need it. Required Total Job Points Spent. indicated by red text in the melding menu. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. This guide is written by A Pile of Cats, a Dark Knight enthusiast gloves with a synced CRIT+DET piece as well is a negligible DPS loss. With Haste on, you can attack a lot too. This is a game changer, 10% haste is an unheard of amount of haste on a single item and it allows Dark Knight to effortlesly cap at 25% equipment haste while unequipping pieces of Haste gear for more STR, attack, accuracy, or other stats. IX are replaced with Determination. If this has been answered before I am sorry. . Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. Can you imagine why? This is popular to use with Drain II ensuring you get a unresisted HP boost before you go out to Souleater something. Maybe. I assume the next best thing is judgement? It's hard to overstate just how important this merit is, and it should always be your first capped job merit. Oh and I didn't even mention that Catastrophe heals you for a percent of damage done which makes you very hard to kill with this weapon and allows for some very aggressive Souleatering. At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. "Glass Cannons" is the polar opposite of Paladin. Current gear: ItemSet 379659 Cerberus.Castien. Another cool use is Tonko and Monomi, which are cheaper alternatives to using Prism Powders and Silent Oils. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). It's just worded funny. This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. ; ; New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now. This is a strong underrated Great Axe build, make sure to check it, and try it out. melding menu. Hit X materia plus one Direct Hit IX with Skill Speed. Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. with CRIT+DET on it. As an Elvaan Dark Knight, you will be one of the deadliest of them all. (or one each of Direct Hit and Critical Hit replaced with Determination). Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik is also provided for those who aren't comfortable with very slow speeds, but it Lot to digest here, but I appreciate that level of detail very much. Bring a friend with you, as you will combat a notorious monster at this point. Increases damage, physical attack & physical accuracy by 1. When played correctly you should take almost no damage when subbing Ninja as you can rotate between Utsusemi: Ni and Utsusemi: Ichi for nearly fulltime coverage. You can also replace the Classical Ring with an Augmented Radiant's Ring of Youve acquired your first piece of AF. overcap as a result, indicated by red text on the melding screen. This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. One Direct Hit meld must also be replaced with Skill Speed elsewhere. and Critical Hit replaced with Determination). Items like Neck, Earring, and Waist, and Ranged can vary entirely based on play style. FINAL FANTASY is a . sync by queuing into Alphascape V2.0 (Savage) with the Unrestricted Party and are the sets on the main pages somewhat up to date? Should probably have one for pulling in case you have to anyway. To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. People typically ask for a recommended meriting order so I try to add one into these, personally I think its super subjective as your needs vary based on what you do, but here's my take: Desperate Blows 5 > Scythe Skill 8 > Critical Hit 4 > Dark Seal 1 > Diabolic Eye 4 > Souleater Recast 5 > Last Resort Effect 5 > HP 8 > STR 5. You may opt to use an Augmented Classical Ring of Fending instead of its Enjoy! much easier to meet currently than on release due to potency and system changes, These three specific GCD speeds are chosen because they align well with 60- Also please do not use a Death Scythe, its just not good. These sets are specifcally for the Dragonsong's Reprise with an ilvl sync of In fact being a 'Knight' class, Dark Knight has access to the heavy armor line (chain mail and plate mail). Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. This is possibly one of the most trivial quests of all times. A 2.40 GCD set is also provided for those who . Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. Great Swords are moderately fast at an average of 420-450 delay. Dread Spikes is 100% based on your total HP so macroing in a ton of HP is the play. to spawn a notorious monster. Its a pretty decent Scythe. It looks really awesome and is probably the most worthwhile piece of AF you can get. Remember, it wont work unless the monster actually has TP. Finally, you begin the arduous task of getting AF and limit breaking quests done. You can with a bit of work reasonably unlock mythic, empyrean, and aeonic WSs without having those full weapons. Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. Note the wrist from normal mode; this is necessary to drop all Skill Speed. To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. Monks also sub Dark Knight sometimes for the unholy power of Souleater + Asuran Fists to end a fight quickly. Leather Belt+1. Ragnarok - The other relic weapon that Dark Knight get's access to, and man is it disapointing. Instead, Dark Knight tank is played in the same way that RDM/NIN or NIN/DRK is played at end game: you spam high hate generation spells to keep the mob's attention on you. Peaceeee. In actuality you are better off not casting this spell in most situations because the damage gained from just hitting the mob and generating TP the old fashioned way is just straight up better damage, but in some situations it is worth using. These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts. so is argosy +1 set used for anything still these days? do -10% PDT on cape instead of -dt you can drop defending ring for another moonlight. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. It's a misconception that Dark Knight has lower defense than warrior. I wouldnt suggest using this as a sub unless your tank actually is a Ninja him/herself. due to potency and system changes, so simply using synced CRIT+DET gear with so i'ma try Drk out. DRK has no Fencer and Last Resort haste doesn't apply to 1h build, so generally your 2h REMA will be better than Loxotic, unless its something like skeletons, where I think they resist slashing by 75% in C and they take bonus blunt damage. Now I think its actually somewhat decent. When subbing Warrior, get yourself an Axe Belt for higher skill in them than even your Scythes and Great Swords. Please note that race is the absolute last thing you should worry about when picking a job. With the introduction of the Haste cap all the information that was in this section became obsolete and a lot of the fun nuance in zerging removed. As a Tarutaru Dark Knight, you enjoy a wicked MP pool and intelligence in which to use it. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. He aight cool, least i didnt waste my gil then lol. These builds are current as of patch 6.3 and include sets for Again, youre given an small HP boost so you are better off focusing on accuracy or str, but it's 'ok' to use it if you are very very poor. Some of the upsides to DRK tank are low cooldown stuns, pretty decent offensive output with Drain2/Drain/Dread Spikes, and probably the highest enmity generation capability of any job. Cookie Notice It also has a higher damage cap than drain, so you can hit for 400+ damage in max sets. Combine with the fact that they have higher. It's important to keep in mind the people you're playing with. And if thats not enough to make you sub this, you get Meditate at Lv.60. Classic FFXI community is a FANDOM Games Community. Offline. Regardless of your ACC+ ability. Enmity from gear caps at +100 but you don't really have to worry about that, it's impossible for Dark Knight in era. Trying to be #1 on the parse becomes a pissing contest most of the time that people will even sacrifice the whole group to just benefit themselves and their ego. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. Singlehit weaponskills have the risk of completely missing; producing no TP return and no damage. Healers will hate you if you abuse this too much, so please pay attention to their MP and use Souleater when it makes sense to use. Ridill can bring the power of your Dual Wielding up a notch, but the DoT will still be far inferior to using a Scythe or Great Sword. Great Swords are at the lower scale of damage over time and has a lower rate of TP gain over time (i.e. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. This is the better half of DRK's selection of Empyrean weapons. Triton's/Orichalcum Scythe - This is the staple Scythe for all Dark Knights on Eden. Meld one Critical [+] Veydal1 Offline Posts: 78 By Veydal1 2021-05-18 13:34:17 Link | Quote | Reply These are all great points. normal mode release. If possible, time it between switching targets. Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped): Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped). Enmity in era caps at 10,000 CE and 10,000 VE. This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. [click header for High-end Armor Sets (Offensive) section], VI-3. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Average HP allows your Souleater to deal vicious damage, while your vitality means you dont have to worry all that much about being killed from doing so. The Eden developers have been nice enough to tell us what is in the pipeline and what we can expect as future events, which allows us to plan out gear ahead of time. and head. option adds slightly more HP at the cost of about 0.2% DPS output. The choice is up to the player. Dreamland Dynamis will add Abyss Cape, which is insanely good for accuracy in your TP set, WS set, and even Magic sets. "To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies." Table of Contents: Abilities, Traits, Spell List, Combat Skill Ratings If you want to lower the recast you can use items like Homam and Dusk which have combination high HP and haste, plus save you a bit of inventory. Thank you Kylos :) ya I have an afterglowd ragnarok and a 119 apoc already. Soloing these levels is quite annoying, even for a melee job. Nyzul Isle will add the Askar set which to be honest is not super good, the hallmark piece is the Feet which completely outclass Darksteel Leggings +1 for PDT and Coral Leggings +1 for MDT. Yes, Flamma +2 boots will come out ahead. linked below. Flexibility is the key to Dark Knights usefulness, in general the job struggles to keep up with the best DD jobs like Samurai or Warrior, but people still love to have them around just for the mixture of support and damage. Nice job on the guide! Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. BiS sets do; the damage difference in this case is only about 0.4%. I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. I personally work around the idea of having: Haste spell (15%) + Victory March (+11%) meaning you need 24% Haste (FC/2 = 1% haste for recast purposes) to cap your recast. Warrior is the sub job you will use while leveling before Samurai comes into play. Other than the gloves, Where Dragoon shines is Wyvern Earring, which is a +5% haste earring that can only be active when subbing Drg. Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. These sets are specifically for the Epic of Alexander (Ultimate). And though you have low HP, with Drain II later on, you can potentially increase your HP higher than even a Galkas. This is the recommended set for DSR and aligns nicely with each phase. I dont play enough to have a linkshell right now. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells.

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