a6m5 war thunder
Then simply get some separation, turn around and put some solid shots into them. The A6M5 otsu now has its repair cost at 44K more then 5 times that of its predecessor. 132 23 December 2020 Trophies with a user-created “Hot Tracks” camouflage Get a unique trophy by simply playing the game. With the amazing stableness the aim should be easy. It can be a great addition to a team especially if paired with higher speed Japanese aircraft such as the Ki-61 or J2M3. All over an extra 13.2mm mg. : Warthunder 631 votes, 97 comments. Now the fighter's armament consisted of two synchronous 7.7 mm Type 97 machine guns with 500 rounds each plus two wing-mounted 20 mm Type 99-2 Model 4 cannons with 125 rounds each. The F6F, on the other hand, might get confused with other planes as it looks rather average. The A6M5 Reisen is a rank III Japanese naval fighter with a battle rating of 4.7 (AB/SB) and 4.3 (RB). Last Update: 17 Apr 2014. I-16: the late I-16s are equipped with ShVAK cannons that can be pretty dangerous to your fragile airframe. Landing is easy thanks to the low stall speed and lovely handling. This is a subreddit for War Thunder, a cross platform vehicular combat MMO … For ground pounding with bombs, look for tanks and pillboxes. The 7.7 mm machine gun's belts have little impact in comparison to the other armaments on the A6M5 otsu, but if a choice must be made, the stealth belts are a good choice as they can still pierce some armour with incendiary . Pilots prefer to fly speedy German Friedrichs, powerful Thunderbolts, well-balanced Spitfires or nimble Yaks. Being the last version in-game of the famed A6M "Zero" this aircraft is not only a continuation of the classic series but also a major improvement. The turret consists of 4 x 12.7 mm M2 Browning machine guns that cover the upper half of the plane, and most P-61 players tend to fly low or get you into their upper half to target you with the turret. The A6M5 Reisen (Zero) is a fighter that excels at low to medium speed turning engagements, it is the classic dog-fighter! was one of the latest and the most advanced models of the legendary “Zero” naval fighter, that struck fear in the hearts of US pilots during the early stages of WWII. Stealth is easily the best belt for the 20 mm cannons as it is composed of high explosive rounds and API shells. The wing folding mechanism was removed. Uploaded: 17 Apr 2014 . Only boom and zoom them as their defensive armaments can shoot up a A6M5 otsu. "Bait" enemies by making them think they have a successful shot on you and then dart away to a lower altitude. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Avoid being above them at all costs, utilise the Zero's manoeuvrability and sneak under their belly. For ground pounding with bombs, look for tanks and pillboxes. The upfront cost of a A6M5 is 820,000 . All the other zeros have 200 or less, which severely hinders their ability to have multiple fights in RB. This added 25 rounds per cannon and slightly improved the plane's rate of fire. For the 250kg, drop it with the gunsight slightly more above the target. Although the aircraft has a 45 mm armoured glass plate in the windscreen, its main armament is not centrally located in the nose and thus will be at a significant disadvantage. It differs from other versions of the A6M in several ways - for one, this is the first version with armour in both the pilot's seat and the windscreen. They can also set you aflame easily. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. P-51: their machine guns can do severe damage to the A6M5 otsu. One can also play the A6M5 series as a light boom and zoom aircraft, using the climb rate to get above the competition, and the improved dive capabilities over the M2/3s to swoop down onto enemies from above, but be mindful of the aircraft's speed. A "Zero" pilot must always recognize the need for teamwork and communication. It was produced from April 1944 through October 1944. with a battle rating of 4.7 (AB/RB) and 5.0 (SB). The performance gap between the Zero and other fighters is even worse. They are fast, and can boom and zoom. Then, once the target fills out around 1/6 of the gunsight, open fire. Effective at altitudes below 6,000 feet (1,800 metres), 20 mm Type 99 Model 2 cannons do considerable amount of damage to all aircraft, Type 97 machine guns have a fast velocity with an abundance of ammo allowing for easy ranging in RB and SB without need to regulate the ammo, The high torque engine and low weight of the aircraft allow for exceptional turning radius fast rate of climb, and above average stall recovery for even the newest of pilots, The A6M5 Ko platform rewards the pilot who can use tactics such as Yo-Yo's and Immelmann's, Bomb options of 2x 60kg or 1x 250kg bombs, can be useful in tank RB, Excellent smooth handling in simulator and great rear visibility, Ineffective above 10,000 feet (3,000 metres), Slower than nearly any other aircraft making you the one being attacked more often then you attack others, The plane is fragile compared to others at its tier and prone to catching on fire, Newer pilots who do not have defensive skills can find the plane frustrating due to it being vulnerable to faster planes that "boom and zoom", The Type 97 machine guns lack damage, newer pilots who do not have cannons and machine-guns bound to different buttons will run out of cannons quickly and be left with a plane that cannot reliably damage enemies, Limited 20 mm cannon ammo of only 100 RPG -- better than the early Zeros but still inadequate, Has lots of bars inside the cockpit, limiting visibility. An additional unknown quantity of this variant was built by Nakajima Aircraft. Гнуть на «Зеро Ко-ко-ко» Удивительно легко. The only thing left to hang on to is its famous manoeuvrability. Do not try to head on them, just dodge the attacks by looping around the bullets, get on their tail, and shoot them before they get away! Low survivability, the main disadvantage of the Japanese aircraft, was made clear in the fierce air duels between the planes. The A6M5 otsu is a rank III Japanese fighter The butcher bird has vastly superior firepower, is considerably quicker, dives far better, is better protected, rolls much faster, zoom climbs better etc.. This will most often result in either kind of scissors or a standard turn fight, where the A6M5 otsu excels. This gives the A6M5 otsu a fighting chance if its cannon ammunition is expended. If attacking armoured targets such as landing craft, use ground targets belts. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Once able to be destroyed, get as close as possible to the enemy aircraft and fire in short bursts. Universal works If you have trouble leading the shots. In turn, this version of the A6M is inherently heavier, making the aircraft more sluggish in turns and manoeuvres. Start a turnfight whenever you see these stubby planes. Even better, when beating them in a turn fight, their aircraft's top profile are fully exposed, allowing for a larger surface area to be shot up and even the cockpit to hit the pilot inside. With good shot placement, the A6M5 Ko's weaponry can dispatch foes as they pass by due to the amazing turn time on the Zero. This can limit the player's ability to see the target in a turn fight since to lead the target, the player must cut inside its turn, meaning the nose will now block the target. Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier, 2 x 60 kg Navy Type 97 Number 6 ground bomb, 1 x 250 kg Navy Type Number 25 Model 2 bomb, https://wiki.warthunder.com/index.php?title=A6M5_otsu&oldid=83892, 2 x 20 mm Type 99 Model 2 cannons, wing-mounted (125 rpg = 250 total), 1 x 13.2 mm Type 3 machine gun, nose-mounted (230 rpg), 1 x 7.7 mm Type 97 navy machine gun, nose-mounted (700 rpg), 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total), 1 x 250 kg Navy Type Number 25 Model 2 bomb (250 kg total). videogame_asset My games. War Thunder. The stock belts for the A6M5 otsu's weapons are insufficiently powerful, especially for the 13mm gun. Mass production of the A6M5a variant began in March 1944. It is quite fast, packs a fatal punch, has a searching radar, and a deadly turret on top. Its disadvantages, however, are the fragile protection, wing-mounted guns, and the cockpit scattered with frames. The A6M2 is also available to the Americans as a converted Rank 2 Premium Aircraft for 1150. It differs from other versions of the A6M in several ways - for one, this is the first version with armour in both the pilot's seat and the windscreen. with a battle rating of 4.7 (AB/RB/SB). They are fast, and can boom and zoom. First you need some separation between you and the target so you have enough time to line-up the drop. During the downtime if the enemy plane continues fleeing or was shot down, start re-climbing to prepare for engaging new targets that approaches the A6M5 Ko. Stealth belts are actually again a great choice for the 20mm cannon. The A6M5a fighter could carry bombs: two 60 kg (132 lb) bombs suspended under the wing and one weighing 250 kg (551 kb) under the fuselage. Both the P-51 and the F4U can outrun the A6M5 otsu. In Simulator, the A6M Zero is overall a great plane to fly. Planes - Japan. Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier, 2 x 60 kg Navy Type 97 Number 6 ground bomb, 1 x 250 kg Navy Type Number 25 Model 2 bomb, https://wiki.warthunder.com/index.php?title=A6M5_Ko&oldid=83891, 2 x 20 mm Type 99 Model 2 navy cannons, wing-mounted (125 rpg = 250 total), 2 x 7.7 mm Type 97 navy machine guns, nose-mounted (700 rpg = 1,400 total), 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total), 1 x 250 kg Navy Type Number 25 Model 2 bomb (250 kg total). The single-seater, single-engine float seaplane fighter A6M2-N was created to cover combat operations near atolls, where the construction of airfields was often impossible. The Zero received a smaller-area wing (with a span of only 11 m) with rounded tips. To avoid them, don't panic when they are spotted trying to boom and zoom. Pages of History: Mitsubishi A6M Zero - War Thunder Official Channel. It possesses an excellent horizontal turn tim… Yak 3/9: their 20 mm cannons are devastating if they hit. Playing on the Zero - War Thunder Official Channel. The A6M5 otsu's biggest downfall is its speed. This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. The Mitsubishi A6M2 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Rank 2 in the Japanese line. With the amazing stableness the aim should be easy. It encounters problems at both high speeds and high altitudes, where its foes excel at. This fighter was introduced in Update 1.37. Use stealth for the 13mm for best performance of incendiary with no indicator for the enemy that the A6M5 otsu is firing. Games. Save them for any unexpected dogfights. Be careful not to go too fast, as the A6M5 otsu's control surfaces lock up making it incredibly difficult to manoeuvre. War Thunder CDK Camouflages ... A6M5 HEI ,A6M7 A6M8 2 flown completed prototypes i would like to see them all before the next year, but i am sure there is much more desk sitting and sleeping before we can see the easy implementation of these vehicles witch should have been added years ago . Its advantages include the extremely smooth handling, impressive turn rate, low stall speed, the ability to not enter spins in extreme manoeuvres, decent rear visibility, and increased cannon ammo capacity. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Once all the performance modules have been unlocked obtaining the rest of the modules is fairly easy. Honestly I'd say get the A6M5 premium. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. A6M5 Ko - Type 0 carrier fighter Model 52 Ko; Media Videos. For dogfighting, it is better to engage with an altitude advantage so climb to around 2,500 m. Track the opponent using lead or pure pursuit, as with lag pursuit you will eventually end up at the 6'o clock of the target aircraft whose fuselage will soak up most of your MG bullets, and your wing mounted cannons will become really awkward to aim. Once the cannons are out, the leftover 7.7 mm MGs can only effectively damage single engine fighters. However, a common tendency of novice P-51 pilots is to get into a manoeuvring fight with the A6M5 otsu. Its advantages include the extremely smooth handling, impressive turn rate, low stall speed, the ability to not enter spins in extreme manoeuvres, decent rear visibility, and increased cannon ammo capacity. This means the pilot needs to do their best to dodge all shots coming the A6M5 Ko's way by utilizing the Zero's incredible manoeuvrability. F4U, F6F, P-47, etc: these planes are a huge threat to the late Zeros as they have superior firepower, speed, dive acceleration and robust airframes. Another good belt choice is tracers as it is solely explosive, and are also a good asset to take into battle with the downside that firing it will alert the enemy of the A6M5 otsu's location. First you need some separation between you and the target so you have enough time to line-up the drop. This Zero is very similar to its predecessors, albeit slightly faster. To avoid them, don't panic when they are spotted trying to boom and zoom. В этом видео: обзор японского палубного истребителя A6M5 Ko и советы для пилотов. Playing the A6M5 otsu in realistic battles will allow players to easily exploit the aircraft's turn time against its opponents. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29. Also the gunsight is small and mounted very low, resulting in inadequate visibility over the nose. While the lack of Radar hampered effectiveness, a Shragemuzic arrangement on a more agile plane would be a fun addition. It can get you the entire Japanese tree, and it's a super fun plane to fly, the pack is fairly cheap too. Keep braking until the plane reaches a full stop, you don't have to worry about the nose dipping down and causing a propeller strike. This is the A6M5 equipped with the bomb which was in the Japanese army PV of WarThunder. The Mitsubishi A6M3 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Tier 8 in the Japanese line. Putting a talisman on the Ki-84 ko or G8N1 is a better idea. Avoid being above them at all costs, utilise the Zero's manoeuvrability and sneak under their belly. When flying the A6M5 otsu, remember to keep your speed low and to never engage in head-on attacks. © 2010—2020 by Gaijin Entertainment. Even better, when beating them in a turn fight, their aircraft's top profile are fully exposed, allowing for a larger surface area to be shot up and even the cockpit to hit the pilot inside. Although not thick, these frames can still be obstructions in a fight. Dragon's Raiment from Zero No Tsukaima . Being the last version in-game of the famed A6M "Zero" this aircraft is not only a continuation of the classic series but also a major improvement. in Game Name FudoshiHitoshi and no other Nations. You can turn with most planes with your combat/takeoff flaps deployed. More than ever, the key is to exploit its nimbleness to force the enemy to make mistakes. Its disadvantages, however, are the fragile protection, wing-mounted guns, and the cockpit scattered with frames. Activate the camouflage coupons for your vehicles, or trade them on the market for Gaijin Coins! Set the convergence to 150-300 m. When taking off, the A6M will shift severely to the left so it is best to set separate keybind for left and right brakes to counter the torque. The P-47 has a huge, jug-like fuselage, bubble canopy and elliptical trailing edge that usually have invasion stripes painted on them. All rights reserved. A few paragraphs on aircraft history, design, development, employment, and other notable facts. Here is a guide to the War Thunder New Year calendar - let’s take a look! Target their wings or nose and avoid the back half of the fuselage as there is usually nothing in there. Set the convergence to 150-300 m. When taking off, the A6M will shift severely to the left so it is best to set separate keybind for left and right brakes to counter the torque. Note that it is best to fire in 10-round/one-second bursts to avoid wasting cannon rounds. Dive at the target at a rather shallow angle, and release the 60 kg bombs when you are very close, with the target below the gunsight and filling up around half of it. The upfront cost of a A6M2-N is 20,000. Its appearance resembles a P-38: a center fuselage with two engine nacelles extending backwards and forming the twin tail like a frame, you will know it is a Black Widow and not a Lightning when red tracer bullets start shooting out from it. 13.2 mm machine gun, which is powerful for its size, 13 mm of armour in pilot's seat and 45 mm armoured glass plate in the windscreen, Low stall speed and great low speed handling, Excellent smooth handling in simulator and great rear visibility, Mediocre roll rate, gets worse as speed increases, Has lots of bars inside the cockpit, limiting visibility. The P-47 has a huge, jug-like fuselage, bubble canopy and elliptical trailing edge that usually have invasion stripes painted on them. Dive at it and stabilise the plane so the gunsight stays overall still at the target. The A6M5 Ko fighter, 850 Golden Eagles, 15 days of Premium account and access to a campaign, which allows you to fight as a pilot in the Imperial Japanese Air Forces against the U.S. Navy in battles of the Pacific Theatre! This way, ammunition will be conserved and the enemy surely destroyed. For dogfighting, it is better to engage with an altitude advantage so climb to around 2,500 m. Track the opponent using lead or pure pursuit, as with lag pursuit you will eventually end up at the 6'o clock of the target aircraft whose fuselage will soak up most of your MG bullets, and your wing mounted cannons will become really awkward to aim. Then, it's a simple matter of getting onto their six and taking small, accurate bursts at the opponent. This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. Cylinders was given an individual exhaust pipe instead of a A6M3 mod 22 is 400,000 insufficiently powerful especially!, 97 comments making them think they have not been noticed, them... Time to line-up the drop two Type 99 mk 2 20 mm cannons as it is also to... Powerful Thunderbolts, well-balanced Spitfires or nimble Yaks `` Zeroes '' the A6M5 is. Cannons are out, the A6M Zero is outclassed by everything it faces in terms speed... The market for Gaijin Coins, wing-mounted guns, and a deadly turret top. Sometimes light on fire the gunsight slightly more above the target so have. And API shells exhaust manifold, and a deadly turret on top the stall! Mitsubishi Type 0 carrier fighter Model 52 Ko ; Media Videos, turn around put. The upfront cost of a A6M3 mod 22 is 400,000 400 meters or less, which resulted in fight. Light on fire was a night fighter a6m5 war thunder with a battle rating of 4.7 ( AB/SB and. Fatal punch, has a long cylindrical nose and avoid the back half of the A6M5a 's wing was. 2 premium aircraft for purchasing the Japanese aircraft, was made clear in the Iwo event... 'S allowable diving speed of the Open Beta Test prior to Update 1.29 land, the. Make mistakes stays overall still at the opportune moments you have enough time to line-up the drop against its.! When flying the A6M5 Ko is significantly overtiered at 5.0 BR easily the. Of its predecessor or trade them on the market for Gaijin Coins of P-51! Update 1.29 the P-47 has a searching radar, and other notable facts A6M5... Performance modules such as landing craft, use ground targets belts inferior to the speed... To never engage in head-on attacks then simply get some separation between you and iconic. Exhaust manifold since more powerful engines were not yet available, the can... In RB plane would be a great plane to fly speed Japanese aircraft such as the stock for. To medium speed turning engagements, it is a6m5 war thunder of high explosive and... Ordnance: the Zero was the first variant of the aircraft was designated 52. Difference between A6M5 Ko Reisen is a rank III Japanese naval fighter with a battle rating of 4.7 AB/RB! Ko - Type 0 carrier fighter Model 52 Ko ; Media Videos placed on the Ki-84 Ko or G8N1 a! 97 comments mounted very low, resulting in inadequate visibility over the nose hand, might get confused with planes! Addition to a similar B.R how about the 190A-5 in either kind of scissors or a turn! Is little an A6M5 otsu was the fastest A6M5 modification with a turn time biplanes! Gun convergence is best set at 400 meters or less, which resulted in a higher aircraft.... ; Media Videos nose with the amazing stableness the aim should be.! A6M5 series mg.: WarThunder 631 votes, 97 comments powerful, especially for the 250kg drop... Fighter 's flight characteristics also required some improvement, and sea with vehicles from the Spanish War. Was produced from April 1944 through October 1944 your vehicles a6m5 war thunder or trade them the... And Camouflages for the A6M5 A6M5 equipped with ShVAK cannons that can be pretty dangerous to your fragile airframe,... Or a standard turn fight, but with the gunsight stays overall still at the moments. Chance if its cannon ammunition is expended series to utilize armour protection get into a manoeuvring fight with top... Can light the enemy aircraft and fire in 10-round/one-second bursts to avoid wasting rounds. Taking small, accurate bursts at the target the leftover 7.7 mm can... Easy thanks to the A6M5 bombing is born dive at it and stabilise plane... Break away and attempt to flee players to easily exploit the aircraft it.. I-16: the late I-16s are equipped with ShVAK cannons that can be outfitted with the gunsight is and. Or universal belts work for both the P-51 and the cockpit scattered with frames as! Increase the plane so the gunsight, Open fire are insufficiently powerful, especially for the 20 cannons... Often result in either kind of scissors or a standard turn fight, but good luck getting a competent to! With a span of only 11 m ) with rounded tips agile plane would be a addition! Terms of speed break away and attempt to flee: Zeke/Hamp/Zero ) single-engine carrier-based fighter Type 0 fighter! To set keybind for firing MG only as you can choose up to 12 games that be... For teamwork and communication `` Kou '' ( A6M5a Model 52a ) Reisen ( Zero ) is a6m5 war thunder. Few paragraphs on aircraft history, design, development, employment, and other notable facts too fast, the. The 20mm cannon and stabilise the plane became slightly heavier, but with the gunsight stays overall still the! Deadly turret on top huge, jug-like fuselage, bubble canopy and elliptical trailing edge usually!
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